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Games - Adventure Construction Set (1 results)

Commenting on Jason Dyer's blog, Jenny Schmidt, the author of the Adventure Construction Set wrote:

I wrote it when I was 19 in a college dormitory room. A few years earlier I had become obsessed with Colossal Cave Adventure. It was the first computer program where I didn’t quite understand how it worked. It seemed magical. I credit it with getting me to want to understand computer programming on a deeper level. I suppose I wrote ACS to prove that I did finally understand how text adventures worked. Looking back at it now, the system seems quite primitive, but at the time I was very proud of it.

I originally named the system AWAPS (Adventure Writing And Playing System). Nibble, however, did not care for the title and changed it. Unlike the other works I sold them, Nibble also did a fair amount of editing on this one, adding some nice input routines to get around the 255 character limit.


The Adventure Construction Set article also appeared in Italian. See: https://archive.org/details/applicando041/page/n145/mode/2up.

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Title Publisher Year Language Documents
Adventure Construction Set Demo Micro-Sparc, Nibble info 1985 English Solution, Map