I have tried to beat this retro style Glulxe text adventure several times but got away from it, despite the highly atmospheric graphics and music. However, I recently completed the bigger ambitious "Andromeda Awakening - The Final Cut", also my Marco Innocenti, which Andromeda 1983 is based upon, though there are several differences in the puzzles. Still, a puzzle which prevented me from completing the game earlier, could be solved quite similar to how it was solved in "Awakening". Sometimes when I have been stuck, I am sometimes disappointed but this was not the case here. The game has only few but brilliant puzzles, both some easy ones and some tough ones.
I understand that the author wanted a simple parser like the non-Infocom games in the 80s but there are left some modern conveniences in the parser as it would be too much trouble to remove them. So a better parser than intended!
Perhaps the best thing about this game is the atmosphere. Brilliant pixel art and C64-like music tune full of suspense. The text is brief but sufficient.
It is my impression that the game cannot be unwinnable but it might be possible to deliberately break important objects - I didn't investigate that.
Some pretty good and fair puzzles, both easy and tough puzzles.
This is a short but very good game if you like games with a retro vibe.