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Count, The (Count.txt)

THE COUNT (Scott Adams)
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This game is a real pain getting through, because it relies so heavily on 
timing. There isn't really a great deal to do, which means that you spend most 
of the time waiting. Well, anyway, a few notes:

1. The cigarettes: make sure to get the PACK, not just one cigarette! The pack 
may be hidden in the closet to prevent it from being stolen, but it's not 
necessary.
2. You can't avoid getting bitten by the Count!
3. Certain aspects of the game are randomized, so if the postcard/package arrive 
too late in the day, try re-scheduling or restore your game
4. Eating the tablets and lighting the torch are a matter of timing. The 
suggestions below are just that: suggestions. Try to eat the tablet when the sun 
starts to set and you'll have plenty of time.


Day 1: hide the stake and get the nail-file

GET SHEETS, GET UP, N, W, GO DUMB-WAITER, RAISE DUMB-WAITER, GO ROOM, GET GARLIC 
(protection for nighttime), GET MATCHES, GO DUMB-WAITER, LOWER DUMB-WAITER, 
LOWER DUMB-WAITER, GO ROOM, D, TIE SHEETS, TO RINGS, CLIMB SHEETS, LIGHT MATCH 
(allows you to see the torch), GET TORCH, CLIMB SHEETS, u, GO VENT (tells you 
that a bat can get thru it), GO DUMB-WAITER, RAISE DUMB-WAITER, GO ROOM, E, WAIT 
(until you hear the bell), E, GET POSTCARD, READ POSTCARD, REMOVE CLIP, DROP 
POSTCARD, DROP NOTE, W, W, GO DUMB-WAITER, LOWER DUMB-WAITER, GO ROOM, PICK LOCK 
(using the clip), OPEN DOOR, GO DOOR, EMPTY VIAL, GET TABLETS, EAT TABLET (if 
tired), LIGHT TORCH, DROP STAKE, W, CLOSE DOOR, LOCK DOOR, GO DUMB-WAITER, RAISE 
DUMB-WAITER, GO ROOM, GO OVEN (only possible after sunset), GET NAIL FILE, W, E, 
S, GO BED, UNLIGHT TORCH, SLEEP...

DAY 2: find the coffin and break its lock

DROP CLIP, GET SHEETS, GET UP, TIE SHEETS, TO BED, GET END (of sheet), OPEN 
WINDOW, GO WINDOW, DROP END, CLIMB SHEET, GO WINDOW, GO WINDOW, REMOVE PORTRAIT, 
DROP PORTRAIT, GO WINDOW, CLIMB SHEET, CLIMB SHEET, GO WINDOW, N, N, EXAMINE 
MIRROR (you have two more days), S, WAIT (until bell rings), OPEN PACKAGE, GET 
PACK, W, S, GO WINDOW, CLIMB SHEETS, GO WINDOW, GO WINDOW, EAT TABLET, LIGHT 
TORCH, GO PASSAGE, N (notice the "no smoking" sign?), DROP TABLET, WAIT (till 
sunset), GET CIGARETTE, LIGHT CIGARETTE, SMOKE CIGARETTE (Drac's coffin becomes 
visible), OPEN COFFIN, GO COFFIN, BREAK BOLT, WITH FILE, U, DROP CIGARETTE (the 
lit one), S, S, GET CIGARETTE (a new one from the pack), GO WINDOW, UNLIGHT 
TORCH, CLIMB SHEETS, CLIMB SHEETS, GO WINDOW, GO BED, SLEEP...

DAY 3: kill the Count!

(your pack has been stolen, but you still have one cigarette!!) 
DROP GARLIC, GET SHEETS, GET CLIP, GET UP, N, W, GO DUMB-WAITER, LOWER DUMB-
WAITER, GO ROOM, PICK LOCK, DROP CLIP, DROP FILE, GET MALLET, GO DOOR, GET 
STAKE, W, GO DUMB-WAITER, RAISE DUMB-WAITER, GO ROOM, E, S, OPEN WINDOW, TIE 
SHEETS, TO BED, GET END, GO WINDOW, DROP END, CLIMB SHEET, GO WINDOW, GO WINDOW, 
LIGHT TORCH, GO PASSAGE, N,
LIGHT CIGARETTE, SMOKE CIGARETTE, OPEN COFFIN, GO COFFIN, KILL DRACULA (with 
stake and mallet)

(You have won the game!!)

- Jacob Gunness
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