A Message from Deep Space for the Amstrad CPC464 by Barrie M. Eaton The version that I have come across contains a bug that prevents you from finishing the game, so instead of running the game straight from disc you must do the following from the Amstrad command prompt. load "message" list 630-650 If you cannot see any mention of at=1 within the code then continue at the command prompt with the following (else type run): 631 if r=40 then at=1 run There are other bugs in the game, they remain unfixed. S, S, GET GUN, S, (make a note of the magical word), N, N, W, W, GET HEXAGON, EXAMINE ROCKS, GET KEY4, W, W, FIT HEXAGON, DROP HEXAGON, GET KEY5, E, S, E, GET ROPE, E, S, S, E, PRESS BUTTON, DROP GUN, GET KEY9, S, GET BOOK, W, N, N, N, W, W, W, w, GET BOAT, E, ROW BOAT. E, E, S, S, (the room description should continue with, "It goes ON TO say that whoever locates the ten hidden segments that make up the KEY including the rare gem TO RUN it will gain mastery over it. But where is the machine."), E, S, OPEN DOOR. S, W, W, W, W, W, S, E, S, S, W, EXAMINE WIZARD, GIVE BOOK, GET PENTAGON, E, N, N, W, N, E, E, N, E, GET TRIANGLE, S, E, E, E, GET SONIC, S, S, W, S, PRESS SWITCH, N, E, N, N, N, N, N, GO TUBE. W, W, W, W, INSERT SONIC, DROP SONIC, GET GEM, E, SWIM, DROP TRIANGLE, GET KEY3, E, E, DOWN, S, GET CRATE, DROP CRATE, GET KEY11, W, W, CLIMB, E, E, S, S, E, S, S, E, N, N, E, WAIT, GET KEY7, XZOL. Now comes the random part. You are looking to be transported to an area which you have yet to visit so keep typing XZOL until you reach such an area. Once there, move about using the points of the compass only until you reach the location that reads, "You are standing inside a cellar with chests lying open all around. A flight of steps point upwards." If you find that you have moved into a location that you visited before you first typed XZOL or a location with no exits, type XZOL to continue your search. On reaching the specified location, GET SQUARE, E, N, N, N, DROP BOAT, DROP ROPE, GET KEY10, DROP PENTAGON, N, E, OPEN TURNLOCK, DROP SQUARE, GET KEY8, N, GET OCTAGON, S, S, DROP OCTAGON, GET KEY2, W, S, E, S, S, S, S, GO IN, GET KEY6, GO OUT, S, DROP KEY2, DROP KEY3, DROP KEY4, DROP KEY5, DROP KEY6, DROP KEY7, DROP KEY8, DROP KEY9, DROP KEY10, DROP KEY11, DROP GEM. Written for CASA by Alastair S with help from Terri Sheehan. ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com