LIFE OF A LONE ELECTRON Gareth Pitchford Zenobi Software Spectrum 48 You are Edmond, an accident-prone electron. You have landed in the city of Elektronz a long way away and you need to get back. Hints: A quark in a bottle is a light source. Once you use it (it’s needed at the black hole), keep the bottle. Once you enter the room with the baby, you have a limited number of moves before the parents arrive. What to do at the locked, barred door? Blow it up. How? You need what’s beyond the black hole as well as something to hold it.. You need to make your suit presentable to get into the nightclub. Use the snard to i(r)on it. Matthew needs something. Give him what you find in the clearing. You need to land in jail to get an object that will create a black hole in the lab. In order to get in jail, give the gangster what he wants. But first you need to deal with the baby. And then pick up another object. When you have the money give it to the woman electron. How to get out of jail? Make sure you have the box with you. Solution: INVENTORY (nothing), SEARCH ORBITAL (you see your pill bottle), TAKE BOTTLE, EXAMINE BOTTLE, EMPTY BOTTLE, EXAMINE PILLS (4 black, 4 red), EXAMINE ORBITAL, EXAMINE ORBITAL (you see a bonnet), OPEN BONNET, EXAMINE ENGINE, REMOVE FANBELT, W, W, EXAMINE LADY (she looks hot), FAN LADY (she gives you a jumper), EXAMINE JUMPER, DROP FANBELT, DROP JUMPER (it’s red and vibrates), DROP JUMPER (it bounces), TAKE JUMPER, W, SEARCH BANDSTAND, TAKE TRUMPET, EXAMINE TRUMPET, N, EXAMINE TREES, SEARCH LEAVES, TAKE LEAF, S, W (you see a quark), CATCH QUARK IN BOTTLE (it glows), E, E, E, S, S, SW, S, E, SEARCH BIN (a dog growls at you), DROP JUMPER (the dog chases it), SEARCH BIN, TAKE PAPER, EXAMINE PAPER (0514). Go W, N, NE, N, N, E, N, NW, N, N, EXAMINE STAIRS (you see a cupboard), SEARCH CUPBOARD, TAKE HOOVER, EXAMINE HOOVER (it has green and blue buttons), UP, E (you see a baby who wails), OPEN WINDOW, GIVE BLACK PILL TO BABY, PUSH BABY (it floats out the window), SEARCH CRADLE, TAKE PACKET, EXAMINE PACKET (sherbet), W, W, SEARCH WARDROBE, EXAMINE SUIT (black dress suit, crushed), E, DOWN, W, EXAMINE CUPBOARD (combination lock), TYPE 0514, OPEN CUPBOARD, SEARCH CUPBOARD (you find Pi), TAKE PI, EXAMINE PI, DROP PAPER, OPEN DRAWER, SEARCH DRAWER (you find a bag), TAKE BAG, EXAMINE BAG, EMPTY PACKET IN BAG, E, S, S, SE, S, W, S, S, SW, S, E, EXAMINE LAKE, SWIM LAKE, EXAMINE LAKE (you get a pebble). SWIM E, SE, S, S, PUSH BENCHES, TAKE NOZZLE, EXAMINE NOZZLE, W, EXAMINE MATTHEW (he needs something), GIVE LEAF (you get a box), EXAMINE BOX (it has a button), W, EXAMINE MATERIALS (you see an ion), TAKE ION, EXAMINE ION, ION SUIT, DROP ION, EXAMINE EQUIPMENT (you see a slot), E, E, N, N, NW, SWIM LAKE, SWIM N, W, N, WEAR SUIT, NE, E (in the bar), E, SIT (you are asked if you got it), GIVE BAG (you are given money), W, W, N, GIVE MONEY (you are arrested and put in jail and get a plate of food), TAKE PLATE, SEARCH PLATE, TAKE CHIP, DROP PLATE, PRESS BUTTON ON BOX. (you create a portal), GO PORTAL (at infinity), W, W, GIVE PI (you get a spray can), EXAMINE CAN (red), E (ignore the pumps for now), E, GO PORTAL, EXAMINE MARK, S, E, E, S, S, SW, S, E, SWIM LAKE, SWIM E, SE, S, S, W, W. EXAMINE EQUIPMENT (you see a slot), INSERT CHIP (you create a hole), FIT NOZZLE TO HOOVER, GO HOLE, EXAMINE ANTIMATTER (don’t touch it), PRESS GREEN BUTTON (the hoover sucks it up), E, E, E, N, N, NW, SWIM LAKE, SWIM N, W, N, NE, N, N, E, N, NE, EXAMINE DOOR (barred), PRESS BLUE BUTTON (you create a hole in the door), PRESS BUTTON ON BOX, GO PORTAL, W, EXAMINE PUMPS, FREE QUARK, FILL BOTTLE WITH PETROL, E, GO PORTAL, S, E, E, E, N, NE, N (you are repelled by a force), EAT BLACK PILL, N, N, SPRAY FLOOR, EXAMINE FLOOR, DROP CAN, EXAMINE WINDOW, INSERT PEBBLE IN TRUMPET, PLAY TRUMPET (the pebble smashes the window), EAT RED PILL (you eat a black pill and find yourself on the roof), EXAMINE ORBITAL (no fuel), POUR PETROL IN TANK, ENTER ORBITAL, FLY ORBITAL. You are finished. Terri Sheehan 2009-10-31 ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com