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I Dare You (I_Dare_You.txt)

I DARE YOU
Written by Louise Wenlock
Walk Through by Dorothy Millard (C64 Version)

(Start at home in the hallway), GET ENVELOPE, EXAMINE ENVELOPE, OPEN ENVELOPE (contains a key, taxi
fare and pink card with clues to the address), READ PINK (card), N (taxi rank), CALL TAXI (a black
cab pulls up and you climb in - the driver asks "Where to?"), 22 BLUE DOVE LANE (you pull
up outside a large house, pay the driver and climb out), DROP PINK (card), UNLOCK DOOR (using the
yale key - you enter to the hall), DROP YALE (key), EXAMINE PLUG (has two pins), EXAMINE TABLE (see
telephone), EXAMINE TELEPHONE (it's disconnected but you see a piece of paper), READ PAPER
(note the numbers), EXAMINE HATSTAND, EXAMINE JACKET (find a padlock key in the pocket), EXAMINE
ORNAMENTS, GET BOOMERANG, EXAMINE BOOMERANG, EXAMINE GATES (closed - there is no way up at
present).

E (small room under the stairs), EXAMINE SHELF (see a large box which you automatically pick up),
GET STEPLADDER, GET VACUUM (cleaner), W, N (dining room where it's dark), PUSH SWITCH, EXAMINE
CHANDELIER (see a shadow), DROP LADDER, CLIMB LADDER (find some batteries in the chandelier),
EXAMINE BATTERIES (they are flat), N, N (garden), EXAMINE SHED, KICK DOOR (shed collapses), EXAMINE
BENCH (you pick up a battery charger), EXAMINE CHARGER, INSERT BATTERIES, EXAMINE DOOR (see a small
pouch), LOOK IN POUCH, GET MATCHBOX, EXAMINE MATCHBOX, LOOK IN BENCH (you pick up a crowbar),
EXAMINE CROWBAR.

S (kitchen), EXAMINE UNITS (see a plug socket) PLUG IN CHARGER (the batteries take a surprisingly
short time to re-charge... you remove them), OPEN FRIDGE (find an ice-cream cornet), EXAMINE FRIDGE,
GET ORNAMENT (magnet), BREAK ORNAMENT (now have a magnet), EXAMINE COOKER (see a small tyre just out
of reach), PLUG IN VACUUM, PUSH SWITCH (the bag's full), EMPTY VACUUM, PUSH SWITCH (it's
now sucking well), VACUUM TYRE, W (garage), EXAMINE BOXES (you pick up a remote control unit for a
model car), EXAMINE CAR, INSERT BATTERIES, EXAMINE SHELVES (you pick up a screwdriver), EXAMINE
TOOLBOX, OPEN TOOLBOX (using the padlock key - you pick up a pair of pliers), DROP PADLOCK KEY, E
(back to kitchen), EXAMINE WORKTOPS (see an electric kettle and a TV), EXAMINE KETTLE (has a plug),
UNSCREW PLUG (using screwdriver), EXAMINE TV, CUT AERIAL (using pliers), DROP PLIERS, EXAMINE TABLE
(see a shopping basket), EXAMINE BASKET (see a purse), EXAMINE PURSE (find a delicate key), EXAMINE
DELICATE KEY.

S, W (lounge), EXAMINE SOFA (see a wall socket), EXAMINE SOCKET, INSERT PLUG (it slides to reveal a
wall safe), EXAMINE SAFE, TYPE 1111 (inside you find a toy tyre), EXAMINE SOFA, MOVE CUSHION (you
find another toy tyre), EXAMINE CHAIR (underneath is a sewing box), OPEN SEWING BOX (you pick up a
pair of scissors and a button), E, E (games room), EXAMINE DART BOARD (find a dart), EXAMINE DART,
W, W, S (study), EXAMINE MODELS (see a model of a hot air balloon), THROW DART (the balloon bursts
and a tube of glue falls out), EXAMINE GLUE, EXAMINE DESK, OPEN DRAWER (using the delicate key - you
find a protractor and the fourth tyre), DROP DELICATE (key), E, N.

E, N (bare room - note how the floorboards squeak), LIFT FLOORBOARD (using the crowbar - you reveal
a hole), DROP CROWBAR, EXAMINE HOLE (one foot square - see the wooden beams on which the house
sits), EXAMINE FLOORBOARD (on the back of it is a yellow card), READ YELLOW (card - see a map), DROP
FLOORBOARD, DROP YELLOW (card), OPEN LARGE BOX (inside is a remote controlled car, together with
instructions... however some pieces are missing), READ INSTRUCTIONS (details what you need), BUILD
CAR, GLUE MAGNET (onto the front of the car), PLACE CAR (into the hole), SAY N (you hear the car
move), SAY W, SAY S, SAY W, SAY N, SAY W, SAY W, SAY S, SAY W, SAY N (there is click as something
metallic attaches itself to the magnet), SAY S, SAY E, SAY N, SAY E, SAY E, SAY S, SAY E, SAY N, SAY
E, SAY S, GET CAR (you find an iron key), DROP SCREWDRIVER, DROP PLUG, DROP INSTRUCTIONS, S, W, S
(hall), UNLOCK GATE (using the iron key), DROP IRON (key).

U (landing), W (guest bedroom), EXAMINE BED, EXAMINE BEDKNOB (one is loose), UNSCREW BEDKNOB,
EXAMINE BEDKNOB, EXAMINE MATTRESS, LIFT MATTRESS (find a money box), OPEN MONEY BOX (find a fifty
pence piece), E, E (bathroom), EXAMINE SHELF (find a jewellery box), OPEN JEWELLERY BOX (find a
cameo brooch), EXAMINE BROOCH, N (toilet), EXAMINE HOLDER (you remove the toilet roll), EXAMINE
ROLL, S, W, N (master bedroom), EXAMINE TABLE (find a chocolate), EXAMINE CHOCOLATE, W (music room),
EXAMINE PIANO, PLAY PIANO (what do you want to play?), PLAY CHOP STICKS (a secret drawer slides out
and inside you find a blue card), READ BLUE (card - the code translates to a book name for later), N
(children's room), EXAMINE COT, EXAMINE MOBILE (hanging on nylon wires), CUT WIRE (using the
scissors - a star falls into your hands), EXAMINE STAR, LOOK IN TOY BOX (locked), EXAMINE TOY BOX
(decorated with a big clown's face on the front), PUSH NOSE (the lid springs open), LOOK IN TOY
BOX (find a toy building brick), EXAMINE BRICK.

EXAMINE TABLE, EXAMINE BOOKCASE (enter title), TOMMYKNOCKERS (as you pull it you discover the
bookcase is hinged.... the section of floor holding the table pivots revealing a totally different
table), EXAMINE TABLE (it has a variety of different shaped holes), INSERT BOOMERANG (it fits
perfectly), INSERT CORNET, INSERT PROTRACTOR, INSERT BUTTON, INSERT BROOCH, INSERT ROLL, INSERT
STAR, INSERT BRICK, INSERT MATCHBOX, INSERT CHOCOLATE, INSERT BEDKNOB, INSERT PIECE (as you place
the final object in it's respective shape a bookcase, against the eastern wall, swings gently
away revealing an eastern exit), E.

CONGRATULATIONS
You have succeeded in finishing I DARE YOU.

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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