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HIGHE (Adventures_of_Elizabeth_El_Highe.txt)

ADVENTURES OF ELIZABETH ("EL") HIGHE
Written by Bill Larkins
Walk Through by Dorothy Millard (PC AGT Version)


(Start in your office), EXAMINE DESK, EXAMINE PC, N (hall where you meet Robert and Kenia), EXAMINE
ROBERT (company is making too much money), EXAMINE KENIA, S, E, E (warehouse), S (between shelves),
GET GAME, EXAMINE GAME, N, W, W (your office), TURN SWITCH (on the PC), EXAMINE COMPUTER (see a
doorway leading south to adventure).

S (meadow), EXAMINE VARZELLA, GIVE GAME TO VARZELLA, SW (in pond), D (bottom), GET BOTTLE, U, NE
(meadow), EXAMINE BOTTLE, OPEN BOTTLE, EXAMINE BOTTLE (see note), READ NOTE (a help note), E
(southeast in a ravine), JUMP (across the ravine), W (mortgage serviceman's shop), EXAMINE
KOBAYASHI, GIVE NOTE TO KOBAYASHI (he rushes off dropping his wrench), GET WRENCH, SE (outside disk
drive), GET BOOK (hint book), EXAMINE DOOR (to disk drive), W (inside disk drive), GET GAME, EXAMINE
GAME (it's the new one you have written), E, NW, E (across the ravine), E (Dizzy's den),
EXAMINE DIZZY (a hungry troll who is stuck), GIVE BOOK TO DIZZY (he rushes off to finish the game),
NW, W, W.

N (back to computer), EXAMINE COMPUTER, N, E (you present your new game to the Bills... the company
loses money and you are given a big bonus!)

CONGRATULATIONS     You have won the game!
SCORE 110/110

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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