CAPTAIN CUCKOO By Kurt & Yag Walk Through by Dorothy Millard (Apple Version) Scenario After a long day's walk you're hungry, thirsty, weak, tired and feeling pain in your ankles... anyhow you still have to walk. Walk Through N (you come into town where people are at work), W (outside Yan's Bar), GO DOOR (inside), E (kitchen where the cook asks what you want), FOOD (he gives you some bread), EAT BREAD (feel better), E, E, E (Union Street where you see a spy waiting for someone - note don't go east or you will meet the robber), TALK SPY (he asks if you've see Captain Cuckoo), N, W (there's some money on the street), GET MONEY (note don't go north or you will meet another thief), E, N (shop), BUY DRINK, BUY ELIXER (note the spelling - the girl asks you to pay $331.0), PAY $331.0 (she secretly gives you a small bottle and says to drink it in a quiet place on a full stomach), S, S, W (quiet street), DRINK ELIXIR, E (the spy gives you a letter to take to Mr. X who is at the old place... you are told not to read it - note if you do it will blow away), N, W, W, W (taxi), GO TAXI (he drops you at the old place), PAY 25, W (information desk), GIVE LETTER (says to turn right and walk straight in), TURN RIGHT, N....... So you've made it Captain Cuckoo. You are now a registered Super Hero... A Super Hero's Super Hero. Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com