NIGHT LIFE Written by William Quinn Walk Through by Dorothy Millard (C64 Version) Note At the start when you get the system error crash message, just ignore it and Press SPACE. Author's joke! Walk Through (Start wandering through the woods), INVENTORY (you have a dog lead with you), S, S, S (gate), EXAMINE SIGN, N, EXAMINE MIST (you kick something), LOOK, GET COAT (old), EXAMINE COAT, S, OPEN GATE (jammed), CLIMB GATE (the barbed wire prevents you), THROW COAT (over the barbed wire), CLIMB GATE, NE (by building), TURN HANDLE (the door opens), GO DOOR (hall), E, U (corridor), S, EXAMINE PANELS, LOOK, GET TORCH (burning), EXAMINE TORCH, N, D, N (staircase), D (cave), EXAMINE COFFIN, LOOK, GET HAMMER, EXAMINE HAMMER, U, U, W, OUT. N (overgrown garden), EXAMINE SHED, GO DOOR (it's nailed shut), PULL NAILS (the door swings open), GO SHED (you drag something out), LOOK, GET LADDER, S, SW (other side of gate), PUT LADDER, GO BRIDGE (you dive over and grab something then jump back as the bridge collapses), LOOK, GET KEY, EXAMINE KEY, NE, GO DOOR, E, U, S, W, S, D (bottom of stairs), UNLOCK BOX, GET SCREWDRIVER, DROP KEY, U, N, E, N, D (hall), GET TORCH, N, UNSCREW GRILL (something falls from the hole), DROP SCREWDRIVER, GET GLOVES, U, DROP TORCH. U, S, W, S, D, OUT (other side of building), CLIMB BUSH (too prickly), WEAR GLOVES, CLIMB BUSH (you push something off), REMOVE GLOVES, DROP GLOVES, GET ROPE, IN, U, E, E, NE (kitchen), EXAMINE UTENSILS, LOOK, GET KNIFE, EXAMINE KNIFE, N, S, W (low ceiling, TIE ROPE (one end to the trapdoor and the other end to the hook), PULL ROPE (the trapdoor opens), D (hole), INSERT KNIFE (into the lid of the box... inside you find a tin of oil), GET OIL, U, DROP KNIFE, E, N, E (kitchen), EXAMINE WAITER (dumb - it's stuck, you smell something), OIL WAITER (something falls out), LOOK, GET JOINT (beef), EXAMINE JOINT, W (dining room), EXAMINE TABLE, LOOK, GET APPLE, EXAMINE APPLE. S, W, W, D, OUT, E, E (stone path - note if you try to go northeast the dog will kill you), THROW JOINT (the dog catches it and runs off), NE (stables), EXAMINE HORSE, FEED HORSE (with the apple - as he walks over something is revealed on the floor), LOOK, GET BUCKET, S (cemetery), E, S (clearing), GET STONE, EXAMINE STONE, E (woodland), N, N, N (ignore the twig), W (by stream), FILL BUCKET, E, S, S, S, W, N, W, N (stables), SW (arch), THROW STONE (you aim at the pots and something falls), LOOK, GET TROWEL, EXAMINE TROWEL, E, NE (stables), S, E (gravestones), GO HOLE, EMPTY BUCKET (to soften the ground), DIG (using the trowel - you hit something hard), LOOK, GET WHISTLE, EXAMINE WHISTLE, U, S, E, (woodland), N, N, N, N, W (clearing by cabin), BLOW WHISTLE, CATCH DOG (you return to your cabin), OUT. CONGRATULATIONS Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com