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Night Life (Night_Life_William_Quinn.txt)

NIGHT LIFE
Written by William Quinn
Walk Through by Dorothy Millard (C64 Version)


Note
At the start when you get the system error crash message, just ignore it and Press SPACE.
Author's joke!

Walk Through
(Start wandering through the woods), INVENTORY (you have a dog lead with you), S, S, S (gate),
EXAMINE SIGN, N, EXAMINE MIST (you kick something), LOOK, GET COAT (old), EXAMINE COAT, S, OPEN GATE
(jammed), CLIMB GATE (the barbed wire prevents you), THROW COAT (over the barbed wire), CLIMB GATE,
NE (by building), TURN HANDLE (the door opens), GO DOOR (hall), E, U (corridor), S, EXAMINE PANELS,
LOOK, GET TORCH (burning), EXAMINE TORCH, N, D, N (staircase), D (cave), EXAMINE COFFIN, LOOK, GET
HAMMER, EXAMINE HAMMER, U, U, W, OUT.

N (overgrown garden), EXAMINE SHED, GO DOOR (it's nailed shut), PULL NAILS (the door swings
open), GO SHED (you drag something out), LOOK, GET LADDER, S, SW (other side of gate), PUT LADDER,
GO BRIDGE (you dive over and grab something then jump back as the bridge collapses), LOOK, GET KEY,
EXAMINE KEY, NE, GO DOOR, E, U, S, W, S, D (bottom of stairs), UNLOCK BOX, GET SCREWDRIVER, DROP
KEY, U, N, E, N, D (hall), GET TORCH, N, UNSCREW GRILL (something falls from the hole), DROP
SCREWDRIVER, GET GLOVES, U, DROP TORCH.

U, S, W, S, D, OUT (other side of building), CLIMB BUSH (too prickly), WEAR GLOVES, CLIMB BUSH (you
push something off), REMOVE GLOVES, DROP GLOVES, GET ROPE, IN, U, E, E, NE (kitchen), EXAMINE
UTENSILS, LOOK, GET KNIFE, EXAMINE KNIFE, N, S, W (low ceiling, TIE ROPE (one end to the trapdoor
and the other end to the hook), PULL ROPE (the trapdoor opens), D (hole), INSERT KNIFE (into the lid
of the box... inside you find a tin of oil), GET OIL, U, DROP KNIFE, E, N, E (kitchen), EXAMINE
WAITER (dumb - it's stuck, you smell something), OIL WAITER (something falls out), LOOK, GET
JOINT (beef), EXAMINE JOINT, W (dining room), EXAMINE TABLE, LOOK, GET APPLE, EXAMINE APPLE.

S, W, W, D, OUT, E, E (stone path - note if you try to go northeast the dog will kill you), THROW
JOINT (the dog catches it and runs off), NE (stables), EXAMINE HORSE, FEED HORSE (with the apple -
as he walks over something is revealed on the floor), LOOK, GET BUCKET, S (cemetery), E, S
(clearing), GET STONE, EXAMINE STONE, E (woodland), N, N, N (ignore the twig), W (by stream), FILL
BUCKET, E, S, S, S, W, N, W, N (stables), SW (arch), THROW STONE (you aim at the pots and something
falls), LOOK, GET TROWEL, EXAMINE TROWEL, E, NE (stables), S, E (gravestones), GO HOLE, EMPTY BUCKET
(to soften the ground), DIG (using the trowel - you hit something hard), LOOK, GET WHISTLE, EXAMINE
WHISTLE, U, S, E, (woodland), N, N, N, N, W (clearing by cabin), BLOW WHISTLE, CATCH DOG (you return
to your cabin), OUT.

CONGRATULATIONS

Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/

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