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Jack the Ripper Adventure (Jack_the_Ripper_Adventure.txt.txt)

Jack the Ripper Adventure -- Author Unknown -- SoftSide Publications, 1981

Solution by Dale Dobson, www.gamingafter40.com

From the game's introductory text:

As a constable of Scotland Yard you have been assigned to patrol the Whitechapel section of London
to seek out one Jack the Ripper and put an end to his murderous crimes.

Solution:

E, E
GO BRIDGE
E, N
GO YARD (Desk Sergeant asks 'What do you want?')
SEARCH WARRANT
W, S
GO BRIDGE

W, W, W, W, W
GO INN
W
GET QUILL
DIP QUILL
SIGN REGISTER
DROP QUILL
GO STAIRS
E
GET ROPE
W
GO STAIRS
E, S, N
GO STORE
GET NUTS
GET CANDY

(there's some randomness here -- somewhere along the way, you should encounter a small lad
playing with a rubber knife; when you do:)
GIVE CANDY
GET KNIFE
(and then resume following this walkthrough)

W, S, E
GO PUB
PLAY DARTS (win a prize of one pound)
N
DROP WARRANT 
GET BUCKET
TIE ROPE

S, S, E, E, E
GO BRIDGE
LOWER BUCKET
RAISE BUCKET
E, S
GO TAXI (Taxi driver asks, 'Where to?')
13 RUE LANE

GIVE NUTS (squirrel delivers large key)
GET KEY
OPEN WAREHOUSE
GO WAREHOUSE
N (kerosene lamp tips over, starts fire)
POUR WATER (fire is out)
DROP BUCKET
DROP KEY
N, W
TURN 311
OPEN SAFE
OPEN BAG
EXCHANGE KNIFE
CLOSE BAG
CLOSE SAFE
E, S, S, S
GO TAXI (Taxi driver asks, 'Where to?')
SCOTLAND YARD

S
GO BRIDGE
W, W, W, N, N
GO RESIDENCE
N
GET BRA
S, S, S
GO RESIDENCE
N
GET WIG
S, S, S, W, W, N, N
GO SHOP
DROP KNIFE
BUY DRESS
DROP POUND
W, S, S, E, E, E, S
GO RESIDENCE
GET STARCH
STARCH BRA
DROP STARCH
GET ETHER
WEAR BRA
WEAR WIG
WEAR DRESS (You look lovely)

(we have to tour the dark alleys looking for Jack the Ripper now; his location may be randomized so
your mileage may vary here.  We need to find him in an alley and then chase him to the bridge.  I
assume here that he turns up in the nearest dark alley)
S, W 

(when we find him, a figure approaches -- with the rubber knife, we ether him and he's asleep)
E, N, E

(the Ripper awakes and runs toward the bridge)
GO BRIDGE

(he threatens to jump)
WAIT (or any other action here)

(he jumps, and the killings stop)