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Mansion Adventure (mansion_commodore_c16.txt)

[ HELP ]
PRISE DOOR (it pops open)
DROP BAR
[ LOOK PAPER ] (tells you that the safe combination is the atomic numbers)
DROP PAPER
GO DOOR
E
BREAK STATUE (you find a medallion)
LOOK MEDALLION (gives you LEAD A# 82)
N
LOOK TABLE (gives hint: OTKK ENTQ = PULL FOUR (hooks, that is))
N, W, S, W
GET RUG (you find a token)
DROP RUG
LOOK TOKEN (gives you ZINC A# 30)
E, N, W, N
PULL HOOK (you see a compartment)
LOOK COMPARTMENT (you find a coin)
GET COIN
LOOK COIN (gives you ALUMINIUM A# 13)
DROP COIN
S, E, S, S, W
[ HELP ]
MOVE CABINET (you see a safe)
OPEN SAFE (combination is the three atomic numbers, arranged by the first letter of the element)
13/82/30 (safe opens and you find a notebook and a key)
LOOK NOTEBOOK (gives hint: KSED KCIK -> KICK DESK)
GET KEY
E, N, N, N
KICK DESK (you find a hidden passage)
N, E, N, E, S, S, S
LOOK SLOT (gives hint: HMRDQS JDX EHQRS -> INSERT KEY FIRST)
INSERT KEY
GET DIAMOND (now let's get out of here)
N, N, W, W, S, S, S, S, S
SCORE