COLDITZ CASTLE Written by Phipps Associates Walk Through by Dorothy Millard (Spectrum Version) Scenario Notes 1. This solution may need to be adjusted slightly as more than one game version was produced. Walk Through (Start in northwest courtyard), S, S, E (storekeeper's office), OPEN DESK, GET TOOLROOM KEY, W (German workroom), UNLOCK DOOR, DROP TOOLROOM KEY, OPEN DOOR, W (toolroom), GET ALL (hacksaw, crowbar, sharpening stone and screwdriver), E, N, N, N, E (orderlies quarters), GET LIGHTER, S, W, W (chapel of rest), GET CANDLE, LIGHT CANDLE, DROP LIGHTER, D (crypt where you see a coffin), LEVER LID (using crowbar), DROP CROWBAR, ENTER COFFIN (at your feet is a heavy iron grate), UNSCREW GRATE, DROP SCREWDRIVER, D (castle sewers), E, E, E, W, E, GET DAGGER, W, U (back in coffin), U, U (back in chapel of rest), SHARPEN DAGGER (using the sharpening stone), DROP STONE, CUT ROPE (using the dagger), GET ROPE, E, E, S, E (parcels office), GET FLOORBOARDS, N (sorting room), GET CUTTERS, S, W, N, N (orderlies quarters where there is small barred window), CUT BARS (using hacksaw), DROP HACKSAW, DROP FLOORBOARDS, DROP CANDLE. CLIMB OUT (to window ledge), LOWER ROPE, CLIMB DOWN ROPE (to castle grounds), GET ROPE, N, CUT FENCE, N (base of guard tower), THROW ROPE, CLIMB ROPE (top of tall tower where you a guard points his gun at you), KILL GUARD, SEARCH GUARD (find a silencer), GET GUN, GET SILENCER, FIT SILENCER (to gun), GET UNIFORM (off the guard), GET UNIFORM, WEAR UNIFORM, CLIMB DOWN, E, N (by outer fence), GET SPADE, S, W, GET ROPE, S, S, THROW ROPE, CLIMB ROPE (back to window ledge), GET ROPE, CLIMB IN (orderlies quarters), DROP ROPE, DROP CUTTERS, DROP DAGGER, GET CANDLE, GET FLOORBOARDS, E (prisoner's bunk room), MOVE BUNK (reveals a tunnel entrance), ENTER TUNNEL, E (the roof is unsafe here), PROP ROOF (using the floorboards), E (end of tunnel), DIG (in bushes by a mound of dirt), N (outer courtyard), N, W (pass room), GET PLATE (a printing plate), N (print room), FIT PLATE, USE MACHINE (it spins into life and a pass falls to the floor), GET PASS, S, E, S, E (jailhouse), DROP GUN, S, W, E (theatre), CRAWL (to under stage), OPEN PROP BOX (find an officer's uniform), GET UNIFORM. N, W, S, U (stairs to top landing), N (laundry), E, N (guard room), GET BUCKET, S, W, W, D (stairs), N, N, N, W, S (bushes), DROP UNIFORM, DROP PASS, DIG (a passage leads west), W, W, S (prisoner's bunk room), W, W, W (shower), TURN TAP, FILL BUCKET, E, E (orderlies quarters), GET ROPE, GET HACKSAW, E, ENTER TUNNEL, E, E (end of tunnel), DIG, DROP SPADE, DROP CANDLE, GET UNIFORM, GET PASS, N (outer courtyard), E, S (canteen), DROP UNIFORM, W (great hall), EXTINGUISH FIRE (using the bucket of water), DROP BUCKET, S, U (stairs to top landing), N (laundry), CUT BARS, DROP HACKSAW, DROP ROPE, W, W, W, S (Kommandant's dressing room), SEARCH TABLE (find a letter), GET LETTER, READ LETTER (the combination to the safe is 3214), E (bedroom), GET CAR KEYS, N, E, S (Kommandant's office), OPEN DRAWER, GET PEN, SIGN PASS, DROP LETTER, DROP PEN. N, N (laundry), DROP CAR KEYS, W, D (stairs), N, N (canteen), GET UNIFORM, S (kitchen), GET FOOD, N, N, GET GUN, E (cells where you see the jail keeper at his desk), SHOOT KEEPER, GET JAIL KEYS, UNLOCK DOOR, OPEN DOOR, DROP JAIL KEYS, E (solitary cell where you meet a prisoner who is too weak to move), FEED PRISONER, DRESS PRISONER (he is now disguised as a Nazi), DROP FOOD, W, W, W, S (bushes), GET CANDLE, N, E, S, W (great hall), ENTER FIRE PLACE (see a ladder leading up), U (half way up chimney but you can't go further because the ladder is broken), LIFT ME (you hear the words "PASSWORD" and "ESCALIBER" ), LISTEN (you also hear the number 1771), D, D, E, S, U (stairs), N, E (passage outside armoury where the door is fitted with a combination lock), 1771 (door swings open), E (armoury), GET EXPLOSIVES, W, W (laundry), GET ROPE, GET CAR KEYS, CLIMB WINDOW (to window ledge), LOWER ROPE, CLIMB DOWN (to field - note if you tread on a mine restore your position and try again), E (carpark), ENTER CAR, START CAR (to main gate where the guards inspect your pass and open the gate), N (final guard post where the guard asks you for the password), ESCALIBER (the barrier is raised), S (bridge over river), USE EXPLOSIVES (the bridge is about to blow up), S, S (road to border - you hear an explosion), S (you make it safely across the border where hordes of cheering soldiers surround you, waving and saluting your heroic efforts... the prisoner is with you, in disguise). Well done! You have successfully completed your mission Whitehall has awarded you the V.C. (Vesta Curry!) Taken from Dorothy Irene's site: http://dorothyirene.fateback.com/ ***************************************************** Displayed on the Classic Adventures Solution Archive: http://solutionarchive.com