Watching via a satellite connection, you witness a South American archaeological expedition being wiped out - apparently by a local tribe. It is now your task to travel to the Amazon area to complete the expedition's mission and locate the lost city of Chak.
The game features a number of arcade sequences, most of which can be avoided.
Although the Apple II original was written in assembly language, the C64, MS-DOS, and Atari ST ports were produced by Byron Preiss Video Productions using their SAL system.
There is also a Spanish version of the game.
[+] Users currently playing this game
Trillium's works were ambitious and some of them even fine, but not Amazon. The game has variety, but the player feels on rails all the time, being thrown lots of hitches with repetitive solutions and few opportunities to use objects. The computer-assisted navigation gimmick feels off and logic is highly optional. If you don't sequence the game perfectly at the opening (not difficult to do, but the parser gets in the way at times) then your flight is hijacked for no reason discernible to the player, except poor design. The plot calls for a true adventure experience, but I don't think the game is up to the challenge.