As Arthur Dent, a rather ordinary Earth creature, you awake to discover that your house is about to be demolished to make way for a motorway bypass. While you attempt to deal with this problem your old friend Ford Prefect drops by to tell you that he is not from Guildford after all but that he actually comes from a small planet somewhere in the vicinity of Betelgeuse, oh and the Earth is about to be demolished to make way for an interstellar bypass. All this and you still don't have any tea, but at least the electronic book that Ford gave you offers the best advice you will ever receive: DON'T PANIC!
The game was designed in collaboration with the author of the original radio show and novel, Douglas Adams. It became Infocom's second-largest seller ever (behind Zork), with more than 250,000 copies sold.
A 30th Anniversary of the game was released on the BBC's website in March 2014.
As well as all the official, original release platforms, the game has been ported to many other systems that support z-machine.
The game was ported to emulated VZ200 in 2022 by R. Banks & S. Marks; see here.
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Insanely hard. Consider yourself warned.
Slightly less insanely hard when you're really good at thinking Douglas-Adams-like. Still mindblowingly hard.
I played this fairly early in my adventure "career", so it could be interesting to revisit it. Yes, I also remember it as really difficult. The sequence with the babelfish... yikes :)
Unforgettable. You need to get into the style of humour, but this is something else. Some of the best writing from Infocom, absolutely brilliant design touches (particularly the footnotes and the thing your aunt gave you that you don't know what it is), and the penny-drops-moment puzzles completely offset the game being mean to the player. A delight to play and a classic.