You're a reporter stuck in a sub after it has been sunk by an enemy power. It is your job to search the sub and find the telex with which you can call for rescue.
The humourous descriptions are pretty sparse, but the puzzles are decent, if a bit on the easy side.
Notes
Andy Ford created an unofficial port of the adventure for the BBC Micro in 2012; playable online here.
A "solve the engineering problem" puzzle-oriented game with a fairly original scenario, compact and well conceived. The way in which hints are subtly embedded in the descriptions through key words is ingenious and works well: the player is compelled to try otherwise improbable solutions through suggestion.
Fairly easy game. No need for a HELP command, solutions for most of the problems are given in the text, sometimes in a very clever way.
A "solve the engineering problem" puzzle-oriented game with a fairly original scenario, compact and well conceived. The way in which hints are subtly embedded in the descriptions through key words is ingenious and works well: the player is compelled to try otherwise improbable solutions through suggestion.