"From the moment you crossed the enormous wooden gate of the 'Château des Artistes', and until its owner left you in charge of receiving the rest of the guests without any explanations, a single idea dominates your thoughts: when a charismatic and lively person like Fernanda Allen fails so spectacularly to hide her nerves ... something must be very wrong".
The story of the game has its roots in the mystery stories about a group of strangers isolated in a luxurious house where things don't turn out as expected. In this case, however, it's not about the aristocracy of the 1920s as in a classic detective story, but rather the cast of a film that currently meets to rehearse in a country house. And although there will be a crime involved, your mission is to prevent it from becoming a murder...
The game has been written and programmed by Guillermo Crespi with the program Inform 7 (release 6G60) between 2010-2014, in Buenos Aires, Argentina.
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