Alone in the distance, under a misty mountain range, stands the Castle of the Alchemists. In hundreds of years, only the bravest of souls have ventured through its great iron gateways, though its previous inhabitants have never locked them. The alchemists, the kings, and the wizards of yore who formerly resided within it have long since faded into forgotten dreams, but its magic, though merely a fraction of the fantastic power that was once unleashed there, still remains.
Early one morning, you walk across the sturdy planks of the drawbridge, and through the expansive but deserted courtyard. You amble past the grand spiral staircase and into the Main Entrance. As you stand and slowly look around, you feel the room begin to whirl, and the colours of the outside light dissolve. Then, as the entire scene seems to materialize in the same place but in some other time, you suddenly find yourself clothed in a long, flowing robe, with amulets and charms of all sorts hanging from your neck. You could be pummelled by an Ogre’s club, changed into a frog through the sorcery of Circe, or sickled by the Black Death. You might also fall in love with a Nymph, conjure up a Demon to serve you, or engage in a battle of wits with the Mad Scientist. Your adventure in the Castle of the Alchemists has begun.
Author is credited as 'Super Chicken Productions'.
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