Username: Password:
RegisterForgotten Password

Devil's Island (Devils_Island.txt)

                          DEVIL'S ISLAND /Gilsoft/
                          =======================

This game depends of some random events. Anyway, it is possible to give an
exact step by step solution.

                                Solution:
                                ---------

EXAMINE BED, GET SHEETS, U, PULL BARS (one of them is loose), GET BAR (it is
possible to squeeze through), D, OPEN DOOR, W, S, KILL GUARD (with the bar),
DROP BAR, GET GUN, EXAMINE GUARD, GET KEY, OPEN CHUTE, PUT GUARD (in the
chute - you will be asked for a confirmation), YES, N, E, U, TIE SHEETS,
SQUEEZE THROUGH BARS, AVOID EXAMINATION (not strictly necessary, but it
prevents you to be killed randomly during the following few moves), GET
SHEETS, E, EXAMINE SACKS, GET TORCH, W, UNLOCK GATE, OPEN GATE, N, ON TORCH,
DROP KEY, E, E, SHOOT SNAKE, S, EXAMINE LEAVES (to reveal a hidden pit), E, S,
S, S, S, EXAMINE NATIVE, GET BEADS, N, E, N, DROP GUN, GET MASK, WEAR MASK, S,
S, S, S (here the mask protects you), W, W, W, S, W, REMOVE MASK (else you
will scare the native), DROP MASK, W, GIVE BEADS (to the native - you will
leave the boat), ENTER BOAT, N, LEAVE BOAT, GET BOAT, W, EXAMINE BUSHES, GET
WATER, W, HOIST SHEET (to the boat, to make a sail), DROP BOAT, ENTER BOAT, W,
DRINK, DRINK, W, DRINK, W, DRINK, W, DRINK, W, DRINK, W (the end).

                                  Hints:
                                  ------

- Do not enter into the dusty corridor while carrying knotted sheets, else you
  will be arrested.
- You can not do nothing useful with a peephole or with a wooden door in the
  dusty corridor. A tasty pie is also of no use.
- Pushing the guard down the chute is essential, else your crime will be
  discovered. Also, do not try to enter the chute, if you don't want to finish
  your life in a furnace!
- Instead of SQUEEZE THROUGH BARS, ENTER BARS or USE SHEETS will work as well.
- Instead of typing AVOID EXAMINATION, DODGE EXAMINATION will work as well. If
  you don't type nothing of those, there is a chance that you will be randomly
  killed during next few moves.
- Do not turn on the torch in the prison courtyard, else you will be killed.
- Day dawns at a random moment in this game; after this, you can drop the
  torch.
- You can EXAMINE CLEARING at the jungle clearing to find a long branch.
  However, it is of no use.
- Going accross rickety bridge is deadly. There is nothing you can do with it.
  Also, squeezing east from the place where you hear a throaty growl is really
  a very bad idea.
- There is an alternative method to solve the "blowpipe" puzzle. If you don't
  wear a mask while walking accross a clearing, you will be shooted from the
  blowpipe with a poisoned dart. If this happens, KILL NATIVE (with the gun),
  EXAMINE NATIVE (you will find an edible root), GET ROOT, EAT ROOT (to cure
  yourself).
- Do not try to swim anywhere: the water is full of crocodiles or sharks.
- Do not try to continue downstream when you reach a jetty, because the stream
  is too strong.
- There is no alternative way to reach the sea with a boat; if you try to
  carry the boat accross the land (i.e. to use a path accross the mountains,
  look at the map), you will sink in a damp ground, because the boat is too
  heavy.
- Instead of HOIST SHEET, USE SHEET will work as well.

                                 Comment:
                                 --------

An average text only game, written by Colin Smith using The Quill. The game is
in my opinion better than another Colin Smith's game, Ground Zero (which is
virtually unsolvable due to unfair "cupboard" puzzle). The parser is a strict
verb-noun parser. This game is easy to solve, although there is a lot of nasty
traps in it.

-------------------------------------------------------------------------------

Game solution by Zeljko Juric

If something is not clear, ask me using e-mail:
zjuric@utic.net.ba

*****************************************************
Displayed on the Classic Adventures Solution Archive:
http://solutionarchive.com