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Games - Simon Wadsworth (4 results)

From the author's personal website (now offline):

In the early 1980s text adventure games were popular on the home microcomputers of the day; the TRS-80, Sinclair ZX81, Sinclair ZX Spectrum and the Acorn BBC Micro. My school friends and I spent countless hours battling the creations of Scott Adams, Brian Howarth, Level 9 and Artic Computing.

I loved these games and, being a hobbyist programmer, decided to create one of my own. Thus was born The Scepter, which was written mainly in ZX81 BASIC with a smattering of Z80 machine code. To my everlasting surprise Bug-Byte Software agreed to publish the game, under the title Adventure.

After writing a couple of reasonably successful arcade game clones and beta testing Adventure D - Espionage Island for Artic I suggested a continuation of their series. They agreed and the resulting game became Adventure E - The Golden Apple, which was well received.

My final effort in the commercial world was Artic's Adventure F - The Eye of Bain. This was a collaboration between myself as programmer, a chap called Ken Gosling as story designer and two graphic artists at Artic.


# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Title Publisher Year Language Documents
Adventure Bug-Byte Software 1982 English Solution, Map
Eye of Bain, The Artic Computing 1984 English Solution, Map, Hints
Golden Apple, The Artic Computing 1983 English Solution, Map, Hints, Puzzle chart
Time Warden Bug-Byte Software ? English Solution, Map