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Games - Inglish (5 results)

"Inglish" was Melbourne House's name for their development tool used to create The Hobbit, The Lord of the Rings and Sherlock. The latter two became particularly (in)famous for their snail-paced parser and numerous bugs.

There is an excellent interview with Veronica Megler (co-author of The Hobbit) here. It covers a lot of the background of the MH development team, the bugs and more.

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Title Company Year Language Documents
Crack of Doom, The Melbourne House 1989 English Map
Hobbit, The Melbourne House 1982 English Solution, Map, Hints
Lord of the Rings: Game One, The Melbourne House 1985 English Solution, Hints
Shadows of Mordor Melbourne House 1987 English Solution, Map, Hints
Sherlock Melbourne House 1984 English Solution, Map, Hints