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Games - Comprehend (6 results)

Comprehend was Penguin Software's inhouse adventure development tool, allowing for easy port of games between a number of popular systems. The system was programmed by Mark Pelczarski and Jeffrey Jay. Robert Hardy, Peter Schmitt, Eagle Berns, and Jeff Tunnell's group at Dynamix converted the interpreters for Comprehend and [the graphics tool] The Graphics Magician to other computers. [from the Penguin Software site].

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Title Company Year Language Documents
Coveted Mirror, The Penguin Software info 1983 English Solution
Crimson Crown, The Penguin Software info 1985 English Solution, Map
Oo-topos Penguin Software info, Sentient Software [1] info 1981 English Solution
Talisman: Challenging the Sands of Time Penguin Software info 1987 English Solution, Map, Hints
Transylvania Penguin Software info 1982 English Solution, Clue sheet
Transylvania III: Vanquish the Night Penguin Software info 1988 English Solution, Map