As secret agent 456, you have twelve hours to stop the VODAC world domination conspiracy by retrieving plans for a new missile. You are sent to the exclusive Alpenhof Ski Resort to find all the necessary clues.
An odd one: effort has been spent on scenario and atmosphere, but not on playability. The game is aimed at the player exploring and finding out what to do, but once that is known, the game can be trivially solved in a few moves. 90% of the game content is unnecessary. Not a design example to follow.
An odd one: effort has been spent on scenario and atmosphere, but not on playability. The game is aimed at the player exploring and finding out what to do, but once that is known, the game can be trivially solved in a few moves. 90% of the game content is unnecessary. Not a design example to follow.