A fantasy where you have continued your experiments against all advice and this time find yourself in a world where everything is Yellow. You must return before it is too late.
The sequel to Land of the Purple Sea.
Originally for the C64. The later Spectrum version, referenced in Doreen's solution, is not currently archived.
Published in the UK by The Adventure Workshop.
Brilliant game, I loved this puzzle fest and its wide setting with different types of locations and things to do. If you like mapping, solving problems and collecting treasures, this is the adventure for you.
Massive game, with some brilliant puzzles. Quite often, you are given the impression that you have solved a particular puzzle, only to have a further complication appear a little later.
Also, I liked the way the goal of the game was not apparent until quite some way into the game.
Michael Powell's film "The Boy Who Turned Yellow" is of similar stock. The London Underground has never looked so liverish.
A good recommendation by Darkiss and Nimusi. I don't know much about Dorothy's games, but I am impressed by this one so far.
There appears to be a bug in this game; I don't know whether it is catastrophic, or simply irritating. Has anyone come across it? A clue to one of the puzzles lies ahead.
When you attempt to CATCH FISH with the maggot as bait and holding the fishing rod, the game parses:
"YouLL\\\\\\\\\\\\\\\\\\\\\\\\\\N\\\\n old boot, and you lose the maggot too!"
The boot (not mentioned if you SEARCH LAKE) is added to your inventory, but the fish remains elusive; the only maggot available (as far as I can see) has disappeared.