The game is set in the year 3065. With only enough fuel reserves on Earth to last for a few more months, you are sent into space to recover two crystals from the planets of Plutor and Myra. When recovered, the crystals will have the power to heat the Earth for thousands of years.
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Average adventure in two parts, reasonable but with some logic gaps. It was only published by Players, although interestingly the endgame mentions other games by Interceptor, so it's likely that it was first submitted to them but not published.
Later on, when Players was formed as the Interceptor budget label, it was probably rescued (as with several others, I reckon). However, it's not a long way away from full-price games from Interceptor published about the same time, such as Aftershock. Quill games were not published full price by this time, regardless of quality, which made for some odd comparisons.