Rumour has it that there are treasures hidden in the vicinity of the Labyrinth. Are these treasures worth risking life or sanity?
Of the two versions created the CoCo version is the more forgiving to play. The Dragon version's save game routine does not work properly (indeed the instructions for the Dragon version do not mention that you can save a game), and some of the room exits in the multi-floor maze are missing (you can escape these unintentional dead-ends by using the BACK command, but if you are too slow you will be trapped forever).
The program code was later reworked to produce Spectral Associates' Keys of the Wizard.
Sean Murphy maintains a webpage about this game.
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