As Arthur Dent, a rather ordinary Earth creature, you awake to discover that your house is about to be demolished to make way for a motorway bypass. While you attempt to deal with this problem your old friend Ford Prefect drops by to tell you that he is not from Guildford after all but that he actually comes from a small planet somewhere in the vicinity of Betelgeuse, oh and the Earth is about to be demolished to make way for an interstellar bypass. All this and you still don't have any tea, but at least the electronic book that Ford gave you offers the best advice you will ever receive: DON'T PANIC!
The game was designed in collaboration with Douglas Adams.
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Insanely hard. Consider yourself warned.
Slightly less insanely hard when you're really good at thinking Douglas-Adams-like. Still mindblowingly hard.
I played this fairly early in my adventure "career", so it could be interesting to revisit it. Yes, I also remember it as really difficult. The sequence with the babelfish... yikes :)