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Scapeghost

Level 9 Computing info 1989

Aka:
Spook
Language:
English
Authors:
Dicon Peeke info, Pete Austin info, Peter Gerrard, Sandra Sharkey
Platforms:
Amiga, Amstrad CPC info, Amstrad PCW info, Apple II, Atari 400/800, Atari ST, BBC/Electron info, C64/128 info, PC info, Spectrum
Genres:
Crime, MPC info
Entered by:
Alex, Gunness, Strident
Added:
10-05-2010
Edited:
05-06-2020

Synopsis

Plot

Taking the role of a recently murdered detective who's now a ghost, it is your task to find the culprits so that you may finally find peace.
You have exactly three nights (each having its own part) to find enough evidence to have the criminals convicted.

Notes

The game follows the pattern of other latter-day Level 9 titles, with three parts and most puzzles based around NPCs.

The final part in particular requires very careful timing.

At some point during the game's production it was called Spook.

Resources (Upload file)

Solution
by Gunness
Map
by Gunness
Further Info:

[+] Users who have solved this game

[+] Users currently playing this game

Images

Image
Scapeghost_1.png Scapeghost_2.png Scapeghost.png Scapeghost.gif Scapeghost128.gif Scapeghost_bbc_1.png Scapeghost_bbc_2.png Scapeghost_bbc_3.png Scapeghost_1.png

Rating

Average User Rating: 7.8 (4 ratings)

Your Rating: —

User Comments

Gunness (10-02-2012 09:08)

I have very special memories of this one, as it was selected for a "solve it first" competition in the largest Danish adventure games club. We received it as a prerelease and played intensively for days afterward. Came out 2nd and won a spiffy Level 9 t-shirt. Wohoo! ;)
The first part is rather dull, but the third part in particular requires a lot of careful planning and is rather amusing. That being said, it was fairly obvious at this point that L9 was running out of steam.