The hero of the adventure begins his journey at the entrance to a cave and walks into a realm of fantasy, nightmare and hallucination. At times he does not know what is real and what isn't. Old childhood nightmares race from deep within his subconscious mind and confront him with paradoxes and riddles which he must solve, not only to complete his quest (which will only become apparent to him as he progresses through the realms of Dream), but also to safeguard his life.
Early advertising promised that Commodore 64 versions of the Runesoft games were "coming soon", but these don't seem to have been ultimately produced and later adverts were Spectrum-only.
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Ill-designed and hard to enjoy. The layout is segmented into zones, but the puzzles are arbitrary, and the atmosphere (which is oniric / surreal, not paradoxical) is used as carte blanche to abandon logic on the map and consistency of the play flow. Tries hard for originality, but there is not enough game in it.