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Supersoft info 1981

Brian Cotton
Amstrad CPC info, Amstrad PCW info, C16/Plus4, C64/128 info, PC info, PET
(lost game) info, Fantasy, misc., Treasure hunt
Classic Quests [1: Catacombs, 2: Witch Hunt, 3: Cornucopia, 4: Forestland, 5: Goblin Towers]
Entered by:
Gunness, Strident



The old Gothic church, so the locals say, used to have a veritable labyrinth of passages beneath it, but the whereabouts of the entrance to the passages has ling since been forgotten. The church itself has fallen into disuse for a variety of reasons, the main one being the sinister aura that surrounds one of the large tombs in the church graveyard. The church's treasures have long since disappeared without a trace.

An ancient local legend, all but forgotten now, tells of a vast underground land inhabited by weird monsters guarding wonderful treasures. Could there be any connection between this legend and the lost treasures? By the way, if you do find any treasure, take it back to the church, and lay it on the altar - after all, it doesn't belong to you!

CATACOMBS is a large and complex adventure which is definitely not for beginners. Many of the puzzles to be solved are unusual, with ingenious solutions, and will stretch your imagination to its limits.


Originally a Commodore PET game from March 1981, making it one of the earliest British-authored home computer text adventures. See 8bitAG for details. Peter Calver, of Supersoft, has confirmed that the game was written by Brian Cotton.

The game was remade and released as part of the later Classic Quests series for a wider range of platforms; including C64, Plus/4, CPC/PCW, and PC.

No known version of this game currently exists.

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