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Temple of Terror

Adventure Soft UK info, US Gold 1987

Language:
English
Authors:
Graham Lilley, Mike Woodroffe info, Teoman Irmak
Platforms:
Amstrad CPC info, BBC/Electron info, C64/128 info, Spectrum
Genres:
Based on literature info, Magic
Related:
Fighting Fantasy [1: Forest of Doom, The, 2: Citadel of Chaos, The, 3: Seas of Blood, 4: Rebel Planet, 5: Temple of Terror, 6: Sword of the Samurai, 7: Demons of the Deep, 8: Trial of Champions, 9: Appointment With F.E.A.R.]
Entered by:
dave, Gunness, Mr Creosote, Strident
Added:
10-05-2010
Edited:
02-05-2022

Synopsis

Plot

Armed with a number of spells, it's your task to vanquish the evil Malbordus.

Notes

Both the C64 and Spectrum versions had their fair share of bugs.

The series was intended to continue with Sword of the Samurai and three more games, but due to low sales the series never made it beying Temple of Terror.

The game engine was licensed from Roger Taylor's Ashminster Computing.

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Images

Image
Temple_of_Terror_1.png Temple_of_Terror_3.gif Temple_of_Terror_2.gif temple_terror_bbc.png

Rating

Average User Rating: 5.5 (2 ratings)

Your Rating: —

User Comments

Csabo (11-08-2014 21:38)

Both the C64 and ZX Spectrum version of this game is fatally bugged and cannot be completed. (At least I haven't seen a good copy.) I'm working on a C= Plus/4 conversion and had to debug the game because of this. As the solution listed here mentions, inserting any of the final 4 items into the locked door results in a weird message (about the pirates falling into the river).

The game internally uses variables, and variable $C is used for both flagging the pirates falling from the bridge, and counting the number of items inserted into the door. The code does check if the variable $C reaches 4 (all items inserted), and then it would open the door, but this can never happen, because the earlier code that deals with the pirates always clears the variable (sets it back to zero).

All of this is pretty much "set in stone", so it's not like it's a small typo or anything - I'd say the game was not tested before release, otherwise they would have noticed this glaring error.

Gunness (12-08-2014 08:31)

Buggy and dull game - I'm fairly sure I made it to the end, but it is without a doubt the worst title in the series.