Current day - the Egyptian desert. You're a daring adventurer on the lookout for a mysterious pyramid buried somewhere beneath the sand. As the game begins, you wake up after being deserted by your local crew, who - rather inconveniently - has also stolen most of your food, water and equipment.
After a while, though, you should succeed in locating the heavily booby-trapped pyramid and proceed to find the treasure buried in its centre.
Notes
The game has frustrated many players over the years due to its somewhat unusual finale.
Good adventure, despite some bugs on some versions, very isolated feel about the game. was suprised at that advanced rating - got through this one more easier than some 'standard' games. Guess its down to the more logical vs the imaginative aspects of others, worth a replay.
Definitely one of the more atmospheric entries in the Infocom canon. I love the total sense of abandonment at the beginning of the game. I seem to recall that a few of the puzzles towards the end came across as a bit un-intuitive. But maybe it's time for a revisit - it's been 20 years :)
Easier than expected, unusual for a Mike Berlyn adventure. Well balanced and atmospheric, with enough variety to keep interest while being thematically coherent. Requires a lot of object juggling. It uses the less usual narrative device of the player's avatar being an antagonist (which makes the ending unavoidable, and there is plenty of foreshadowing of this), but it works reasonably well in this case.
Good adventure, despite some bugs on some versions, very isolated feel about the game. was suprised at that advanced rating - got through this one more easier than some 'standard' games. Guess its down to the more logical vs the imaginative aspects of others, worth a replay.
Definitely one of the more atmospheric entries in the Infocom canon. I love the total sense of abandonment at the beginning of the game. I seem to recall that a few of the puzzles towards the end came across as a bit un-intuitive.
But maybe it's time for a revisit - it's been 20 years :)
Easier than expected, unusual for a Mike Berlyn adventure. Well balanced and atmospheric, with enough variety to keep interest while being thematically coherent. Requires a lot of object juggling. It uses the less usual narrative device of the player's avatar being an antagonist (which makes the ending unavoidable, and there is plenty of foreshadowing of this), but it works reasonably well in this case.