A group of people have been invited to an old house. As notes and bodies start to appear in the rooms it soon becomes clear that there is a murderer in the group. The aim in the game is to find the murderer and escape with a treasure from the house.
Notes
This was the first adventure for a home computer to feature graphics.
Historically significant for the graphics, but graphics are designed to be more than dressing: they replace text, and this was not to everybody's liking. Too many times the player does not know what an object is and what word to use, and the parser's awfulness does not help. This, plus the thin plot, the instant deaths, and the annoying forest maze, makes for low playability, but there is something in the whole concept that makes the game special. Might be the Williams' secret sauce.
Historically significant for the graphics, but graphics are designed to be more than dressing: they replace text, and this was not to everybody's liking. Too many times the player does not know what an object is and what word to use, and the parser's awfulness does not help. This, plus the thin plot, the instant deaths, and the annoying forest maze, makes for low playability, but there is something in the whole concept that makes the game special. Might be the Williams' secret sauce.