The Wizard of Frobozz takes you into the new depths of the subterranean realm. There you'll meet the Wizard, who will attempt to confound your quest with his capricious powers.
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So, again you can save, which makes for an adventure that can be beaten. Takes a bit with the randomness of some of the rooms but all in all another good adventure that anyone can struggle through. Enjoy!
Best puzzles in the trilogy, despite one of them being infamous for being culturally-specific (I always disagreed, as even not being familiar with the cultural bit in question I was able to figure out the solution). The Wizard is extremely annoying but this is offset by the humour involved. The most difficult aspect is the tight timing required, and the fact that it is easy to make the game unwinnable, but this is part of the learning curve for the game. Classy, and a true test for adventurers.