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Sorcerer of Claymorgue Castle, The

Adventure International 1983

Language:
English
Authors:
Scott Adams info
Systems:
SAGA info
Platforms:
Apple II, Atari 400/800, Atari ST, BBC/Electron info, C64/128 info, Dragon 32/64 info, PC info, Spectrum, TI-99/4A, TRS-80 info
Genres:
Magic, Treasure hunt
Related:
Scott Adams Adventures [1: Adventureland, 2: Pirate Adventure, 3: Secret Mission, 4: Voodoo Castle, 5: Count, The, 6: Strange Odyssey, 7: Mystery Fun House, 8: Pyramid of Doom, 9: Ghost Town, 10: Savage Island part 1, 11: Savage Island part 2, 12: Golden Voyage, The, 13: Sorcerer of Claymorgue Castle, The, 14: Return to Pirate's Isle, 15: Adventures of Buckaroo Banzai, The]
Entered by:
Alastair, Alex, dave, Gunness, leenew
Added:
10-05-2010
Edited:
12-02-2021

Synopsis

Plot

Solon the Master Wizard has learnt of Vileroth's destruction and how, in his final days, he concealed the stolen 13 stars of Power within the Castle of Claymorgue, determined that no one should possess them.

As Solon's apprentice with a few spells, can you recover Solon's stolen Stars. The Castle contains further spells but beware -- as an apprentice you may find the results unpredictable!

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Images

Image
Sorcerer_of_Claymore_Castle.png SorcererOfClaymorgueCastle.gif SorcererOfClaymorgueCastle.gif Sorcerer_of_Claymorgue_Castle.png sorcerer_claymorgue_castle_bbc.png Sorcerer_of_Claymorgue_Castle_1.png Sorcerer_of_Claymorgue_Castle_2.png Sorcerer_of_Claymorgue_Castle_3.png Sorcerer_of_Claymorgue_Castle_4.png Sorcerer_of_Claymorgue_Castle_5.png

Rating

Average User Rating: 6.6 (5 ratings)

Your Rating: —

User Comments

Alastair (21-03-2013 21:12)

A tough game with a lot of trial-and-error required to find the exact place and sequence needed to carry out certain actions. This is tolerable when using an emulator and snapshots, it may not be so bearable when using the real computer and saving to tape.

Exemptus (06-09-2020 11:32)

A classic example of well thought out design: you have to sequence almost the whole game as a single puzzle, because individual problems can be solved in more than one way, but most of them will block the player later from completing others. Takes a long time to sort out despite being very compact and short on rooms. Even if tricky and slightly unfair, SoCC is a true test for veteran adventurers. Guaranteed to frustrate and delight in equal measure. Perhaps my favourite from the Adams factory.