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News

27-12-2011 (dave)

Things have been a bit quiet on this side, but I wanted to get an update out before the end of 2011. We still have some stuff submitted in the admin queue that we are working on adding!

Contributors: Alex, IstenNyila, iamaran, gamingafter40, terri, Alastair

05-12-2011 (dave)

A brief update to show that things are still moving. This time there has been some investigation into obscure French computers.

Contributors: iamaran, dave, Alastair, DataPro, Eriorg, Alex, gamingafter40, steveinuk, terri

05-11-2011 (Alastair)

A quick update to thank everyone who has submitted new games and solutions. (Apparently I've contributed something as well, but for the life of me I can't remember what!)

Contributors: Mr Creosote, SDon78, Alex, Alastair, iamaran, gamingafter40, Dorothy

27-09-2011 (dave)

It's all been a bit quiet recently due to having other commitments; but I'm happy to say that we've finally crossed the 5000 games in our database mark (5001 as of the time of posting). Thanks to all the contributors for this mammoth achievement!

Contributors: Alex, dave, iamaran, Dorothy, Gunness, Mr Creosote, gamingafter40

02-09-2011 (Alastair)

Our latest update sees a large number of Spanish titles added to the database, bringing the current number of game entries to a remarkable 4952.

Contributors: Alex, Gunness, Juan, dave, iamaran, gamingafter40, Dorothy, Alastair

19-08-2011 (dave)

Just a quick update to stop the next one being too big. We've had a large amount of new games added on multiple platforms. We are nearly at the 5000 games mark, which is quite impressive as a year ago we'd just got to 1500!

Contributors: einar, dave, Dorothy, Gunness, iamaran, gamingafter40, terri, Alex

07-08-2011 (Gunness)

This update features a heap of new C64 titles. A huge thank you to iamaran for gathering all this information. The remaining games reported by him will be added within a few days.

Contributors: Gunness, iamaran, gamingafter40, Alex, Dorothy, LTee, Germanc64.de

23-07-2011 (Alastair)

Everything seems to be back to normal now after the downtime which means that the number of games and solutions in the site's database is again steadily increasing. Here are the latest additions:

Contributors: iamaran, Alex, Dorothy, stefanm, Mr Creosote, boojumsnark, Alastair

06-07-2011 (Gunness)

And we seem to be back on the air! Apologies to all for being offline for several days. This past Saturday, the Copenhagen area, where our servers are located, was hit by the worst rainfall in 30+ years. Many places have been flooded, and there have been widespread power outages.
This also affected our servers who apparently found themselves under several feet of water. Our web host has been struggling non-stop ever since to get its customers back online.

Well, I certainly hope we're there. I'm not sure if any data being added just prior to the crash has been lost, so if you've submitted anything recently and it's not in place, please let us know.

Again, thanks for being patient.

Contributors: dave, Alex, stefanm

25-06-2011 (dave)

Just a quick update to stop the list getting too big!

The last update contained the first games that we've found released natively on the Android mobile phone platform, showing that we're not totally behind the times! The list is currently wanting, so if you have found or play any native mobile phone text adventures, please submit them.

Contributors: stefanm, Alex, dave, iamaran, Alastair, boojumsnark

13-06-2011 (Gunness)

It's been a while since our latest update, so here's the recent list of additions.
Contributors: iamaran, Gunness, dave, Dorothy, Alex, Alastair, terri

29-05-2011 (Alastair)

It's Sunday night so I suppose one of us should post an update! And what an update it is, with a huge number of solutions added to the site.

Contributors: iamaran, Alex, Alastair, dave, Eriorg, Dorothy

17-05-2011 (Gunness)

Image
Lo and behold! Exactly one year ago the new version of CASA was born (kicking and screaming, too!) My my, how time flies when you're having fun :)
We've come a long way since then, and the baby keeps growing nicely - and more or less according to schedule. Thanks, everybody, for keeping those contributions coming, and a particular thank you to my co-admins for helping with the creation of the site and the maintenance!
(For the record, Google came up a little short when it came to "text adventure birthday cake" - shesh... so this tasty-looking piece of C64 goodness was the best I could come up with)

Contributors: dave, iamaran, Dorothy, Alastair, Alex

07-05-2011 (Alastair)

It's the weekend and an impressive looking list of updates is just waiting to be published.

Contributors: Alex, gamingafter40, iamaran, Juan, Eriorg, Gunness, Dorothy, terri, dwest, Alastair

28-04-2011 (Gunness)

It's been a while since our last news update, but please remember that this is just a rundown of what's happened since then. Even though we don't post news items all the time, we try to process your submissions as quickly as possible and solutions etc. are usually added several times per week.
A special mention this time must go to THayes, as some of his solutions...erm.... slipped under the radar recently (ok, ok, that's a nicer way of saying "I misplaced them"!).


Contributors: Eriorg, Gunness, dave, THayes, Alex, gamingafter40, iamaran, terri, Alastair

15-04-2011 (Alastair)

As many will probably have realised by now these updates do not adhere to a regular schedule. They appear when someone thinks that enough new or updated material has been added to the site that an update is warranted, or when some important news is pending. So without further ado here are the latest additions and updates, and my apologies to blurgle for not mentioning his review in the previous update.

Contributors: Gunness, dave, iamaran, Starscream, Juan, Alastair, Dorothy

07-04-2011 (Alastair)

It's been a week since the last update and there has been quite a bit of activity as you can see.

Contributors: Alastair, dave, Gunness, THayes, billy7720, SDon78, Alex, Dorothy, blurgle

31-03-2011 (Gunness)

This week's update features a number of C64 games. This platform is tracking way behind the Spectrum here on CASA, and personally I'd like to change that status a bit :)
We have a large no. of solutions in the pipeline - they'll be added during the next few days.

Contributors: dave, Gunness, Amby, Alastair, Mark, Dorothy

22-03-2011 (Alastair)

A trumpet fanfare please! There are now over 4,500 games in the database.

Contributors: dave, Gunness, Alastair, Alex, Mark, Dorothy

11-03-2011 (Gunness)

Playtesters needed! With this week's update, we also have a request from Larry Horsfield, who's a well-known name in the homegrown adventure community. Larry has been porting some of his games to the ACE format, and he needs people who can help test the games. More details in the forum.

Contributors: dave, terri, Mark, Alex, Juan, gamingafter40

03-03-2011 (dave)

Another weekly update. A selection of solutions from the hive of activity that is terri and Juan are present. We have also started to delve into the murky world of Japanese text adventures and have initially added some Japanese ports of western games, but expect more!

Contributors: Gunness, dave, Juan, terri, Alastair, gamingafter40

23-02-2011 (Alastair)

Another substantial update sees the number of games with solutions pass the 2000 mark. A big thank you to all who have contributed.

Contributors: Alex, Juan, Ambat Sasi Nair, iamaran, Richard Bos

14-02-2011 (Gunness)

With this week's update - yet another large one - the number of solutions in the archive is closing in on 2,000. Still, as of this moment there are nearly 2,500 unsolved games remaining, so there should be plenty of titles to keep everybody occupied for a while!

Contributors: Alex, gamingafter40, terri, Juan, Odd Magne Ogreid, Mr Creosote

05-02-2011 (Alastair)

With a large number of new solutions added to the site I guess it's time for another update.

Contributors: Gunness, iamaran, Eriorg, terri

27-01-2011 (Gunness)

Image
Among other things, this week's update features a number of games created with STAC, the Atari ST successor to GAC.
In addition, I located a number of Japanese games for Fujitsu's FM-7 series. As my Japanese skills are slightly underwhelming, I'd be grateful for any input as to what these games are about :) (and I'm sure that Exercises in the Hell is just a really, really bad translation)

Contributors: Gunness, iamaran, dave, gamingafter40

17-01-2011 (Gunness)

Another week, another round of updates!

Contributors: Gunness, dave, Alastair, df, gamingafter40, Alex, terri, zenobifan

06-01-2011 (Gunness)

Welcome to 2011! It's been rather quiet around here lately - I presume that people have been getting some well-deserved holiday R&R.

Contributors: Gunness, computerclassics, Alex, dave, terri, gamingafter40

Random Game

End is Nigh, The

Plot

In The Beginning of the End, the most recent Zikov escapade, our hero Fred successfully collected four components which, together with another three, will make up THE MACHINE OF TOTAL UNIVERSAL CONTROL, which the arch-villain Sir Basil Hodgkins PhD has disassembled so that he can take over the world!!! You've guessed it, the objective of this game is to collect the other three - before Basil has a chance to wreak the ultimate havoc.

Fred should have been walking home, looking forward to the best kids' programmes the BBC & ITV have to offer; but, instead, he was busy saving the planet from Old Baz! The most uncomfortable experience was he presently experiencing - a matter-transportation phase. This particular phase was made all the worse due to the fact that he was being teleported FROM a medieval world... the lack of a decent AC power-supply was a real drawback! That the international (dark ages') standard of Alchemists' electricity - for want of a better word - had been adopted by the misguided scientist was not on Fred's mind. What was on his mind was this: His anatomy wasn't being put back in the right order! He had toes behind his ears, his nose somewhere down his left leg, never mind what was on his forehead!!

The machine tried to compensate, being artificial intelligence based - its perception of the structure of the human body didn't quite match the poor lad going through it. In fact, it was on the verge of declaring him a mutant and sending him TO his destination! It was lucky, even jammy, for Fred that one of Basil's filtering subroutines put two and two together and realized that it wasn't functioning properly at Teleport Pad No.2 and used an emergency back-up to re-align Fred with the diagram in A Brief History of Humankind... So there was the poor kid, maltreated by one of Basil Hodgkins' gadgets! What was he to do? Sue? Maybe, but it's either her or Marion...

After a quick check to see if everything was where it should be, Fred gazed around his surroundings. He saw an old, empty house with a pedantic, singular detective, accompanied by a moustached doctor, scanning the room. "It ain't cricket," uttered the 'tec.

"It ain't rugby either, Holmes," replied the now very astonished Dr. Watson. He was, as usual, baffled by Holmes's deductive techniques. "I'm astounded but perhaps some day I'll understand your intuitive methods!"

"I know of the school Rugby, even Eton (yum yum! No, not her from The Mikado) - never heard of a school called Cricket," observed Holmes.

Watson, peering at his watch, exclaimed, "Drat! Now I'm late for my appointment with Sir Arthur about the possibility of serializing our adventures. He's considering calling it Ruddy Old Charlotte or something. Well that's another fine mess..." He dashed outside with alacrity.

Fred was surprised to hear Dr. Watson speechifying the immortal words of Ollie Hardy! He was positively amazed to hear Holmes, currently surveying him, witter, "So it's one of you dudes with stone-washed jeans, loud T-shirt and non-designer label trainers. Nice hairstyle, skiving off school are you, kiddo?"

"How do y--?" were Fred's inevitable words.

"Elementary, my dear Freddie," responded Holmes. "You see, I'd expect you to stand, wide-eyed, gaping-mouthed - you see, Watson and I are also Time Travellers. We've given it up now. It's rather boring solving cases by zooming back and watching the culprit in the act. So we destroyed the machine - Oh we've been to EuroDisney, nearly got run over on the M1, helped Inspector Thingy with a case what he couldn't solve. I kinda miss it. Still, our design didn't go to waste - Basil Hodgkins nicked it. I might take him to court for swiping of patent or something. Must be off! Can't miss the latest instalment of Dickens' work! Cheerio!" With that, the great detective ran off through the door.

No chance to follow Holmes, so on with the game...

Notes

The Amstrad version was converted and published by WoW Software.

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